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Snake Sword

Got back from vacation recently and wanted to work on a stylized weapon before my final term at ThinkTank.
Sword concept art is by the extremely talented Moniek Schilder: https://www.artstation.com/artwork/RnGrlE
Thank you for letting me use your snake sword! I had a lot of fun working on it! :D

Blockout was done in Maya and highpoly in ZBrush. I reused the blockout as my retopology with a few tweaks and then textured in Substance Painter. Rendering was done in Marmoset Toolbag, using a black outline trick I learned from Fred Arsenault.

Tris count: 8126 (doubled in the Marmoset viewer because of the outline trick)
Maps are in 4k

Main render

Main render

Turntable

Orb

Orb

Handle Front

Handle Front

Handle Back

Handle Back

Sneks Front

Sneks Front

Sneks Back

Sneks Back

Highpoly / Final / Wireframe

Highpoly / Final / Wireframe

Highpoly / Final / Wireframe Turntable

Polycount and maps

Polycount and maps

Marmoset viewer

Concept and Final

Concept and Final