Got back from vacation recently and wanted to work on a stylized weapon before my final term at ThinkTank.
Sword concept art is by the extremely talented Moniek Schilder: https://www.artstation.com/artwork/RnGrlE
Thank you for letting me use your snake sword! I had a lot of fun working on it! :D
Blockout was done in Maya and highpoly in ZBrush. I reused the blockout as my retopology with a few tweaks and then textured in Substance Painter. Rendering was done in Marmoset Toolbag, using a black outline trick I learned from Fred Arsenault.
Tris count: 8126 (doubled in the Marmoset viewer because of the outline trick)
Maps are in 4k
Turntable
Highpoly / Final / Wireframe Turntable
Marmoset viewer